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Megadoom II
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MEGADOOM II - iso.7z
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Text File
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1995-01-08
|
7KB
|
110 lines
;
; Random World File created by populate
;
; Populate was written By Dusty Bedford 1994
;
;Enemies Weight When MAX#OF
DEMON 148.09 12
IMP 203.94 38
DEMON 86.39 HARD_ONLY 7
DEMON 12.34 MEDIUM_AND_HARD 1
DEMON 61.71 DEAF/AMBUSHMEDIUM_AND_HARD 5
DEMON 74.05 DEAF/AMBUSH 6
CACODEMON 20.03 MEDIUM_AND_HARD 1
CACODEMON 40.06 2
POTION 5.15 ;9 ;This item is inocuous
SHELLBOX 3.43 6
ENERCELL 1.72 2
LAUNCHER 1.14 1
CLIP 4.58 ;16
BACKPACK 1.14 1
SHELLS 3.43 ;6
STIMPAK 9.16 ;16
MEDIKIT 5.72 5
HELMET 6.87 ;12 ;This item is inocuous
BULLETS 3.43 3
INVISO 1.14 1
BARMOR 1.72 1
CELLPACK 1.14 1
SERGEANT 16.10 3
BARREL 3.22 ;1
CHAINGUN 1.72 1
GARMOR 1.72 1
BARON 12.88 1L
ROCKET 0.57 2
INVULN 2.29 2
DEADPLAYER 0.18 1
BONES1 0.55 4
BONES2 9.66 1
DEADDEMON 0.95 3
POOLOFBLOOD 0.14 1
BERSERK 1.14 1
CELLPACK 3.43 3
CHAINSAW 1.14 1L
DEMON 12.34 MEDIUM_ONLY 1
DEMON 12.34 DEAF/AMBUSHMEDIUM_ONLY 1
DEMON 24.68 DEAF/AMBUSHHARD_ONLY 2
CACODEMON 40.06 DEAF/AMBUSHMEDIUM_AND_HARD 2
SERGEANT 5.37 MEDIUM_AND_HARD 1
BLUEBALL 1.14 1
MAP 1.72 DEAF/AMBUSH 1L
SHOTGUN 1.14 MULTIPLAYER 1
PLASMA 1.14 1
SPECTRE 24.68 DEAF/AMBUSHHARD_ONLY 2
SPECTRE 24.68 HARD_ONLY 2
SPECTRE 12.34 DEAF/AMBUSHMEDIUM_AND_HARD 1
IMP 26.83 HARD_ONLY 5
BARON 12.88 HARD_ONLY 1L
IMP 5.37 DEAF/AMBUSHMEDIUM_AND_HARD 1
IMP 5.37 DEAF/AMBUSH 1
;
; GLOBAL SETTINGS: THEY AFFECTS THE ENTIRE WORLD
;
; At run-time this value is used to adjust the
; Max#of variable based on the population of
; the level being modified. Using the strict
; standard requires that one or more of the
; items in the list above not have a specified
; maximum number of objects.
;
PER 202 ;Strict standard for exact placement
;PER 171 ;Lowered Standard for easy placement
;
; Deleting any of the PRESERVE lines will mean that
; the objects will not be taken from the original
; level. You will have to supply your own above.
;
PRESERVE PILLARS
PRESERVE LAMPS
;
; THRESHOLD determines what a MEGA-GOODIE is.
; MEGA-GOODIES are used to make the level fair
; if the generator places a lot of enemies in
; the level.
;
THRESHOLD 75
;
; I.Q. Determines how intelligently the program
; places objects in the effort to defeat you.
; 250 is the default if it is not specified here.
;
I.Q. 250
;
; EVEN sets the point at which the program must begin
; placing MEGA-GOODIES into the level, on the
; basis of the hardest difficulty rating.
; The MEGA-GOODIES give you a fighting chance,
; setting the value lower or <500 will increase the number
; of MEGA-GOODIES available to you in a the level.
EVEN 500
;
; If SPREAD is not set to a low value then
; a given sector may accumulate too many objects
; this often makes the level impossible to finish
; or just ugly-looking. Setting the value too low
; could make it difficult to place objects within
; a given wad file.
;
SPREAD 15
;